Manufactorial
Independent studio · Real-time 3D · Games · Tools

Manufactorial

We build real-time 3D products, games and the production tools behind them, with the rigor of AAA technical art and the speed of a small team.

03 products in development WebGL · Three.js · Unreal Based in Croatia, EU
Looking for like-minded playtesters and collaborators
Live WebGL · move, drag or click anywhere
Current work

What's on the bench

Three products in development. Preview builds of all three are playable in the browser.

Game · Turn-based strategy

Inflection

A strategy game about Europe's AI decade. Over forty quarters you set the budget, pass policies and answer crises, while a living night map shows the result: city lights change as AI spreads and brown out when stability falls.

PlayBudget, policies, crises and envoys across five regions
MapEurope at night, lit by the simulation
StatusPlayable preview
Play Inflection ↗
Recorded in the current build · map shockwaves, story scene, Plan view
Product · 3D nail configurator

GlossLab

A nail art studio on a 3D hand. Pick a shape, color, finish and effects, paint your own art and add gems, then get the look as a technician's recipe.

Create8 shapes · 9 effects · paint, stamps and 3D gems
Salon51 starting looks · technician's recipe with a build replay
StatusPlayable preview
Try GlossLab ↗
Recorded in the current build
GlossLab hand with a different design on each nail: leopard, aura, mirror chrome and 3D flowers
ChromeCat eyeHoloAuroraJelly

Live shader lab · move over it to steer the light and the cat-eye magnet

Game · Cards

Croatian bela (belot) for phones: a paper-style score pad, practice against bots, online games with friends and a school taught by Dida Ivan. Plays offline.

ModesScore pad · practice · online · school
Languages21
StatusPlayable preview
Play Bela ↗
Recorded in the current build
Bela onboarding screen with illustrated Croatian playing cards
Studio

Technical art, run as a company

Marin Zujić, founder of Manufactorial
Captain of a so far very small ship

Marin ZujićFounder · Senior technical artist

Manufactorial is led by Marin Zujić, a senior technical artist on AAA games whose credits include Frostpunk 2. He founded it in 2020 as the place to build his own products on the side.

He brings that production background to his own products: shaders and lighting that look right on mid-range phones, pipelines that turn source art into game-ready assets, and tests that catch rendering regressions before players do. AI-assisted engineering with Claude Code runs through every codebase.

  1. VRDelta Reality3D art for virtual reality
  2. Tech artwelevelMetaHuman customization pipeline, Houdini and Unreal tools
  3. GamesFrostpunk 2Shaders and tools
  4. CurrentThe Witcher 4Senior technical artist
  5. AlongsideManufactorialHis own studio for side projects: Inflection, GlossLab, Bela
  • Shaders & rendering

    Layered PBR materials, post-processing chains, quality tiers that hold up on mobile GPUs.

  • Unreal Engine

    Engine-native tools and plugins, distributed through Fab.

  • Web 3D

    Three.js and WebGL apps that install like native ones and run offline.

  • Pipelines & tools

    Blender add-ons, data pipelines and automation from source art to shipped asset.

Contact

Let's make something that glows

Osijek, Croatia · CET

Good reasons to write
  • CollaborationReal-time 3D, shaders and tools: questions, ideas, or building something together.
  • PlaytestsTry the preview builds and tell me what breaks or what you would change.
Preview builds · in development