# Manufactorial press kit (updated 9 October 2026)

Free to use when writing about Manufactorial or its products. Please don't alter the logo.
Contact: admin@manufactorial.com · https://manufactorial.com

## Studio facts

- Company: Manufactorial d.o.o.
- Founded: 2020 (as a sole-trader obrt; incorporated as a d.o.o. in 2025)
- Based in: Osijek, Croatia, EU
- Founder: Marin Zujić
- Focus: real-time 3D products, games and production tools
- In development: Inflection, GlossLab, Bela Blok (all previews, none released)

## About Manufactorial (68 words)

Manufactorial is an independent real-time 3D studio in Osijek, Croatia, founded in 2020 by senior technical artist Marin Zujić. It builds games, interactive 3D products and the production tools behind them, bringing the habits of AAA technical art to small, fast-moving projects. Three products are in development: Inflection, a strategy game about Europe's AI decade; GlossLab, a 3D nail art studio; and Bela Blok, Croatian bela for phones.

## Founder bio, short (42 words)

Marin Zujić is a senior technical artist with a background in AAA games, including Frostpunk 2. Alongside his work in the games industry, he runs Manufactorial, his own real-time 3D studio in Osijek, Croatia, where he builds games and interactive 3D products.

## Founder bio, long (111 words)

Marin Zujić is a senior technical artist based in Osijek, Croatia. He started in 3D art for virtual reality at Delta Reality, built a MetaHuman customization pipeline and Houdini and Unreal tools at welevel, worked on shaders and tools for Frostpunk 2, and is currently a senior technical artist on The Witcher 4. Alongside that role he runs Manufactorial, his own studio for side projects, where he brings the same production habits to small products: shaders that hold up on mid-range phones, pipelines that turn source art into game-ready assets, and tests that catch rendering problems before players do. He works with AI-assisted engineering throughout, using Claude Code across every codebase.

## Inflection

Game · turn-based strategy · in development, playable preview (browser).
A strategy game about Europe's AI decade. Over forty quarters you set the budget, pass policies and answer crises, while a living night map shows the result: city lights change as AI spreads and brown out when stability falls.
Preview: https://inflection-phi.vercel.app
Image credits: key art by Manufactorial, AI-assisted, from NASA imagery. Map textures built from NASA and other public datasets.

## GlossLab

3D nail configurator · in development, playable preview (browser).
A nail art studio on a 3D hand. Pick a shape, color, finish and effects, paint your own art and add gems, then get the look as a technician's recipe.
Preview: https://glosslab.vercel.app

## Bela Blok

Card game · in development, playable preview (phones).
Croatian bela (belot) for phones: a paper-style score pad, practice against bots, online games with friends and a school taught by Dida Ivan. Plays offline, in 21 languages.
Preview: https://bela-blok-beige.vercel.app

## Folder contents

- index.html: this kit as a page (open it in a browser)
- logos/: lockups and marks as SVG, 2400 px PNG on ground and transparent, avatar-1024.png
- portrait/: founder portrait
- inflection/, glosslab/, bela/: screenshots and one MP4 clip each
- how-it-works/: technical breakdown frames (1200 x 750) from the "How it works" strips on manufactorial.com
- studio/: manufactorial.com hero still
- fonts/: web fonts used by index.html
